![]() ![]() Unlike the Phase 1 variant however, she will track Ori with this beam, requiring them to be on the move almost constantly to avoid getting struck. Homing Thread: Mora will rear up, inhale, and fire a long continious beam.Call of Darkness: Upon reaching 25% health, Mora will cry out, causing Darkness to fill the arena, requiring Ori to use Flash in order to survive.Summoning Screech: Mora will raise her her head and screech, summoning 3 spiderlings out of the ground.Upon the conclusion of the escape sequence and transition into the second arena, Mora will gain these additional attacks A hole will also open above in ceiling the arena, allowing Ori to leave the area, triggering a brief escape-like sequence that concludes with Ori and Mora returning to the centre of her nest to continue the fight. Tantrum: Upon reaching roughly 50% health, Mora will retreat into the background of the arena and begin repeatedly slamming her front claws into the ground, causing rocks to rain from above.Thread Laser: Mora lowers her head to the floor, inhales briefly, before firing a long beam of spider thread at ground level in Ori's direction.In Phase 1, she fires 3 projectiles, whereas she shoots 5 in the second Phase. ![]()
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